A downloadable game for Windows and Android

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Reject gravity. Go fast.

A high-speed physics-based speedrunning FPS inspired by Tribes, Trackmania, and Sonic the Hedgehog. Master the movement, find your own routes through stages, and move like you've never moved before. 

  • Momentum-based movement with wall riding, loops, and more
  • 5* varied stages with flexible level design
  • Challenging medals requiring skill and planning to earn
  • Runs on virtually anything
  • Go really, REALLY fast


Controls (PC)

  • WASD - Movement
  • Space - Jump
  • Space (while airborne) - Boost
  • Space (while against a wall) - Wallkick
  • Shift - Skate (can be made a toggle in the settings)
  • Ctrl or Right Mouse Button - Stomp
  • Left Mouse Button - Fire
  • R - Restart stage
  • FRestart from checkpoint
  • Escape - Pause


Controls (Ouya)

  • Left stick - Movement
  • O or R1 - Jump
  • O or R1 (while airborne) - Boost
  • O or R1 (while against a wall) - Wallkick
  • L2 - Skate (can be made a toggle in the settings)
  • U or L1 - Stomp
  • R2 - Fire
  • U - Restart stage
  • Y - Pause


Tips

  • When skating or airborne, your input steers your velocity left or right towards the direction you're inputting. If you release all movement input, you'll continue in the direction you're already going, and if you try to steer towards the opposite direction of your velocity, you'll turn faster than you usually can.
  • It's hard to get to high speeds on flat ground. If you have a lot of momentum, do whatever it takes to keep it. 
  • Boosting fully replaces all of your existing velocity, so it's best not to use it if you already have more speed than it gives you. (This is indicated by the second mark on the speed gauge.)
  • Stomping fully replaces your vertical velocity, so it'll slow you down if you're moving faster than that. It also consumes 20% of your lateral velocity, so be sure that you're actually going to end up with more speed from using it on a ramp.
  • Wall kicking sets you to a minimum upward speed no matter what, but if you're already beyond it, it'll only add to your speed. Boosters work similarly.
  • The "Snap Boost Turn" option in the settings makes look transitions from certain boosters instantaneous. If you aren't prone to motion sickness, this is a good choice for some levels.
  • The obvious route is almost never the fastest. A good run of the obvious route is expected to get a Silver medal, and improving your route is the best way to improve your time. Experiment with the level design and find the best route for you!


Credits

StatusReleased
PlatformsWindows, Android
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorMadmanEpic
GenrePlatformer
Made withUnity
Tags3D Platformer, FPS, fps-platformer, Physics, Robots, Speedrun
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download NowName your own price

Click download now to get access to the following files:

AVENGE MYSELF v1.0 (PC) 255 MB
AVENGE MYSELF v1.0 (Ouya, Fixed) 150 MB

Development log

Comments

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Hmm, I tried running the apk on an android handheld (Retroid Pocket 4+) and things more or less worked excellently, until I had to shoot. There doesn't seem to be a bound key for that? Since it's supposed to be R2 on the OUYA, maybe it's having trouble recognizing modern trigger buttons?

I didn't expect it to work at all, to be fair, since it isn't an intended platform. But, hmm. Any tips on how I might tweak this? Or perhaps some plans for remappable buttons?

(2 edits)

These time-limits are too brutal for me :(
Fun game though, if I could get past the second level.
Game also reminds me of Bloxorz

(1 edit)

pssst try holding R while starting a locked stage

mwa I love you

(+1)

Hey, a really cool game, would be an honor for us if you'd consider joining us as, we're looking for talented indie creator games for a massive a co-op bundle, where we want to include 300 gamses at least.. If you would like to join us it would be awesome! https://itch.io/jam/ultimate-300-bundle-submissions best regards & peace <3